Actions instructor in Smartvest
Rotary menu
The menu can be activated by pressing the rotary knob on the smart vest twice. The selection menu is now displayed in the HMD. Turn the knob to choose an action. The choices available depend on the place and time in the scenario. The selected action is in brackets. Pressing the button confirms the selection.
- Basic options
- Available in waiting room
- Available during scenario
Always available
Action
Description
Back
Go back to the scenario
Change volume
Adjust the volume of the audio through the headset
Back
Current volume __%
100% – 95% – … – 35% – 30%
Go back to the main menu.
This is the current volume level of the headset audio.
Select the desired volume level.
Scenario options
Depending on the NPCs and objects in the scenario, options for the scenario are displayed here.
Back
Resurrect friendly troops
Resurrect neutral troops
Go back to the main menu.
All eliminated players who started in a blue starting zone (friendly) return to the scenario.
All eliminated neutral NPCs and players who started in a white starting zone (neutral) return to the scenario.
Visible to operators [OFF]/[On]
Indicates whether the instructor in the virtual world is invisible to the players (Visible to Operators [Off] or visible to the players (Visible to Operators [On].
Change radio channel…
Adjust which radio channel should be used for communication.
Back
Current: Channel…
Push-to-talk [On] / [Off]
Go back to the main menu.
This indicates through which radio channel the communication is now taking place.
Indicates whether the Push-to-talk button must be pressed to communicate via the radio channels – Push-to-talk [On] – or whether communication can always be performed via the radio channels – Push-to-talk [Off ].
Broadcasting
Channel 1 to 6
Choose broadcasters to communicate to all players.
Select the desired radio channel to be used for communication
Only available in waiting room
Action
Description
Playlist options…
Shows the current scenario and gives the option to choose a scenario.
*#__: Current scenario title
Back
Previous
Start
Next
Indicates which scenario is currently selected and which number this scenario is on in the playlist.
Go back to the main menu.
Navigate to the previous scenario in the playlist.
Start the selected scenario.
Navigate to the next scenario in the playlist.
Recalibrate
Restart setup
Go through the calibration of the Smartvest again.
Reselect player name and go through the calibration of the Smartvest.
Only available during scenario
Action
Description
Playlist options…
Shows the current scenario and gives the option to stop the scenario.
*#__: Current scenario title
Indicates which scenario is currently selected and which number this scenario is on in the playlist.
Back
Stop
Go back to the main menu.
Stop the scenario
Add red AAR marker
Adds a red marker to the scenario. This red marker will be displayed on the timeline during the AAR so that the instructor can easily locate and evaluate this point during the evaluation.
Add green AAR marker
Adds a green marker to the scenario. This green marker will be displayed on the timeline during the AAR so that the instructor can easily locate and evaluate this point during the evaluation.
Radial menu
The menu can be activated by pointing to a player, object or NPC with the colored line from the right hand and pressing the rotary knob once. Depending on what is selected, different icons now appear on a ring menu. Pointing in the direction of an icon selects that action.
- Player
- NPC
- Door
- Window
Active player selected
Killed player selected
Action
Description

Kill selected person
The selected player is disabled.

Shout: Show your hands!
All NPCs that can see the selected player show their hands.

Shout: On your knees!
All NPCs that can see the selected player get on their knees.

Resurrect selected person
The selected person returns to the scenario.
Active NPC selected
Killed NPC selected
Action
Description

Posess NPC
The instructor takes on the role of the selected NPC. The selected NPC moves to where the Instructor is standing when he starts the possession. The instructor now has the same options as the players. In addition, he can abort the possession. After the possession, the NPC is where the instructor was standing when he stopped the possession.

Kill selected person
The selected NPC will be disabled.

Show your hands
The selected NPC raises its hands.

Hands on your head
The selected NPC puts his hands on the head.

To the ground
The selected NPC will lie on the floor.

Hands on your back
The selected NPC puts his hands behind his back.

Turn around
The selected NPC turns around in the position it is in at that moment.

Crouch
The selected NPC squats down.

Get up
The selected NPC gets up.

On your knees
The selected NPC will get on his knees.

Idle (standard pose)
The selected NPC assumes a relaxed position with arms at the sides. This can be in a standing, squatting and lying position.

Resurrect selected person
The selected NPC returns to the scenario.
Open door selected
Closed door selected
Locked door selected
Action
Description

Closed
The door is closed

Open
The door is opened

Lock
The door is locked

Unlock
The door is unlocked

Breachable
The door is made of a breakable material (Breachable [On]) or an unbreakable material (Breachable [Off]).
Open window selected
Closed window selected
Locked window selected
Action
Description

Closed
The window is closed

Open
The window is opened

Lock
The window is locked

Unlock
The window is unlocked

Breach
The window is breached